Mathew Miller

Player: lieutenant (LT) (Player name. That's you!)

**Profession: ** (Your character’s job.)

Demeanour: (How your character tends to act; what others see from an ‘outside’ perspective.)

Nature: (What your character is really like; the aspects of their personality, morals or ethics that others won’t see at a glance.)

Description: (What your character looks like, how they dress, how they may sound, etc.)

Stats

Health

  • Physical Health: 10+PDEF
  • Mental Health: 10+MDEF

Attributes

  • Physical Defence: 0
  • Mental Defence: 0
  • Strength: 0
  • Agility: 0
  • Perception: 0

Skills

  • Melee: 0
  • Ranged: 0
  • Stealth: 0
  • Academics: 0
  • Science: 0
  • Medical: 0
  • Engineering: 0
  • Social: 0

Specialities

  • SPECNAME: (value) This is a fluff description of Spec 1. This is a description of how the stats work.
  • SPECNAME: (value) This is a fluff description of Spec 2. This is a description of how the stats work.
  • SPECNAME: (value) This is a fluff description of Spec 3. This is a description of how the stats work.

Gear

Onsite
  • (A list of things your character may carry day-to-day while doing their job on-site, e.g a firearm, tactical belt items, body armour, work-specific attire, radio, identification, small items or trinkets of significance, etc)
Offsite
  • (A list of things your character will have on missions, such as firearms and radios, and profession-specific equipment like explosives, medical equipment, tools, etc.)

Personal Belongings

  • (A list of your character’s personal belongings; these are generally kept in their room, and are of some significance to your character, e.g book/music collections, trinkets/jewellery, photographs, degrees, personal entertainment, etc.)

Background History

(A chronological record of your character’s personal history)

Run Details

Run Name Loot Awarded Date
x x x

Misc. Details

Languages
Facts
Music/Artwork
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